NEWSAR
Multi-perspective news intelligence
SRCThe Guardian - World News
LANGEN
LEANCenter-Left
WORDS419
ENT6
WED · 2026-01-14 · 13:56 GMTBRIEF NSR-2026-0114-7481
News/Social media time does not increase teenagers’ mental health…
NSR-2026-0114-7481News Report·EN·Public Health

Social media time does not increase teenagers’ mental health problems – study

A recent UK study by the University of Manchester, involving 25,000 adolescents aged 11-14, found no direct link between time spent on social media or gaming and increased mental health problems like anxiety or depression. Researchers tracked participants' self-reported technology use and emotional well-being over three school years.

Anna Bawden Health and social affairs correspondentThe Guardian - World NewsFiled 2026-01-14 · 13:56 GMTLean · Center-LeftRead · 2 min
Social media time does not increase teenagers’ mental health problems – study
The Guardian - World NewsFIG 01
Reading time
2min
Word count
419words
Sources cited
3cited
Entities identified
6entities
Quality score
100%
§ 01

Briefing Summary

AI-generated
NEWSAR · AI

A recent UK study by the University of Manchester, involving 25,000 adolescents aged 11-14, found no direct link between time spent on social media or gaming and increased mental health problems like anxiety or depression. Researchers tracked participants' self-reported technology use and emotional well-being over three school years. The study, published in the Journal of Public Health, examined the impact of both active and passive social media use. While the researchers acknowledge that negative online experiences can be harmful, they concluded that screen time alone does not cause mental health issues in teenagers. The findings challenge concerns that social media is driving an increase in mental health conditions, as UK ministers consider banning social media for under-16s.

Confidence 0.90Sources 3Claims 5Entities 6
§ 02

Article analysis

Model · rule-based
Framing
Public Health
Technology
Tone
Measured
AI-assessed
CalmNeutralAlarmist
Factuality
0.80 / 1.00
Factual
LowHigh
Sources cited
3
Well sourced
FewMany
§ 03

Key claims

5 extracted
01

Simply spending time on social media or gaming does not lead to mental health problems.

quoteDr Qiqi Cheng
Confidence
1.00
02

More time spent gaming also had a zero negative effect on pupils’ mental health.

factualAuthors of the study
Confidence
0.90
03

Increases in social media use had zero detrimental impact on teenagers' mental health the following year.

factualAuthors of the study
Confidence
0.90
04

Screen time spent gaming or on social media does not cause mental health problems in teenagers.

factualUniversity of Manchester researchers
Confidence
0.90
05

Young people’s choices around social media and gaming may be shaped by how they’re feeling but not necessarily the other way around.

quoteProf Neil Humphrey
Confidence
0.80
§ 04

Full report

2 min read · 419 words
Screen time spent gaming or on social media does not cause mental health problems in teenagers, according to a large-scale study.With ministers in the UK considering whether to follow Australia’s example by banning social media use for under-16s, the findings challenge concerns that long periods spent gaming or scrolling TikTok or Instagram are driving an increase in teenagers’ depression, anxiety and other mental health conditions.Researchers at the University of Manchester followed 25,000 11- to 14-year-olds over three school years, tracking their self-reported social media habits, gaming frequency and emotional difficulties to find out whether technology use genuinely predicted later mental health difficulties.Participants were asked how much time on a normal weekday in term time they spent on TikTok, Instagram, Snapchat and other social media, or gaming. They were also asked questions about their feelings, mood and wider mental health.The study found no evidence for boys or girls that heavier social media use or more frequent gaming increased teenagers’ symptoms of anxiety or depression over the following year.Increases in girls’ and boys’ social media use from year 8 to year 9 and from year 9 to year 10 had zero detrimental impact on their mental health the following year, the authors found. More time spent gaming also had a zero negative effect on pupils’ mental health.“We know families are worried, but our results do not support the idea that simply spending time on social media or gaming leads to mental health problems – the story is far more complex than that,” said the lead author Dr Qiqi Cheng.The research, published in the Journal of Public Health, also examined whether how pupils use social media makes a difference, with participants asked how much time spent chatting with others, posting stories, pictures and videos, browsing feeds, profiles or scrolling through photos and stories. The scientists found that actively chatting on social media or passive scrolling feeds did not appear to drive mental health difficulties.The authors stressed that the findings did not mean online experiences were harmless. Hurtful messages, online pressures and extreme content could have detrimental effects on wellbeing, but focusing on screen time alone was not helpful, they said.“Our findings tell us that young people’s choices around social media and gaming may be shaped by how they’re feeling but not necessarily the other way around,” said Prof Neil Humphrey, a co-author. “Rather than blaming technology itself, we need to pay attention to what young people are doing online, who they’re connecting with and how supported they feel in their daily lives.”
§ 05

Entities

6 identified
§ 06

Keywords & salience

10 terms
mental health
1.00
social media
1.00
teenagers
0.90
gaming
0.80
social media use
0.70
screen time
0.70
depression
0.60
anxiety
0.60
emotional difficulties
0.50
online experiences
0.40
§ 07

Topic connections

Interactive graph
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