NEWSAR
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SRCNew York Times - World
LANGEN
LEANCenter-Left
WORDS1 444
ENT9
WED · 2026-02-11 · 10:00 GMTBRIEF NSR-2026-0211-15294
News/How Hate Groups Are Using Online Games to Recruit Kids
NSR-2026-0211-15294News Report·EN·National Security

How Hate Groups Are Using Online Games to Recruit Kids

Hate groups and terrorist organizations are increasingly using online games like Minecraft and Roblox to recruit children. According to the United Nations, children now account for 42% of terrorism-related investigations in Europe and North America, a threefold increase since 2021.

Pranav BaskarNew York Times - WorldFiled 2026-02-11 · 10:00 GMTLean · Center-LeftRead · 6 min
NEW YORK TIMES - WORLD
Reading time
6min
Word count
1 444words
Sources cited
5cited
Entities identified
9entities
Quality score
100%
§ 01

Briefing Summary

AI-generated
NEWSAR · AI

Hate groups and terrorist organizations are increasingly using online games like Minecraft and Roblox to recruit children. According to the United Nations, children now account for 42% of terrorism-related investigations in Europe and North America, a threefold increase since 2021. Experts say violent ideological groups are finding new members faster than governments can respond, leading to a rapidly decreasing age of recruits. Intelligence agencies in the US and Australia have warned about extremists using video games and platforms like Discord to recruit and train new members. Researchers have found digital worlds within games where players can simulate terrorist violence and mass shootings.

Confidence 0.90Sources 5Claims 5Entities 9
§ 02

Article analysis

Model · rule-based
Framing
National Security
Human Interest
Tone
Mixed Tone
AI-assessed
CalmNeutralAlarmist
Factuality
0.70 / 1.00
Factual
LowHigh
Sources cited
5
Well sourced
FewMany
§ 03

Key claims

5 extracted
01

Roblox said content that glorifies hate “has no place” on the platform.

quoteRoblox
Confidence
1.00
02

From 20 to 30 percent of the counterterrorism workload now involves minors as young as 12 and 13 in Europe.

statisticInternational Center for Counter-Terrorism
Confidence
1.00
03

Children now account for 42 percent of terrorism-related investigations — a threefold rise since 2021.

statisticUnited Nations’ Counter-Terrorism Committee Executive Directorate
Confidence
1.00
04

Hate groups and terrorist organizations are exploiting games like Minecraft and Roblox to recruit a new generation of extremists.

factualresearchers
Confidence
0.90
05

Extremists are able to create these games themselves, and if they make it something children are interested in, they can get a certain profile of child to join.

quoteJean Slater
Confidence
0.80
§ 04

Full report

6 min read · 1 444 words
How Hate Groups and Terrorists Use Gaming Platforms to Recruit Young ChildrenFringe movements are using games and other online platforms to draw growing numbers of children to their causes, new data and dozens of interviews show.Extremists are now using video games like Roblox to recruit new followers.Credit...Emily Flynn/EPA, via ShutterstockFeb. 11, 2026, 5:00 a.m. ETTaking a page from the child molesters’ playbook, hate groups and terrorist organizations are exploiting games like Minecraft and Roblox and other popular online platforms to recruit a new generation of extremists, researchers say.Across Europe and North America, children now account for 42 percent of terrorism-related investigations — a threefold rise since 2021, according to the United Nations’ Counter-Terrorism Committee Executive Directorate, an agency that identifies emerging terrorism trends. In Europe, from 20 to 30 percent of the counterterrorism workload now involves minors as young as 12 and 13, according to unpublished data compiled by the International Center for Counter-Terrorism, a research group in The Hague.“It’s a trend that has been taken to the extreme,” said the organization’s director, Thomas Renard. He called the numbers “shocking” and like “nothing we have ever seen before.”Violent ideological groups from across the political spectrum, attuned to the online era, are finding new members faster than governments are devising strategies to respond, U.N. investigators say. As extremist recruitment evolves, the age of people entering their fold has been rapidly lowering in the West, according to more than two dozen radicalization experts, youth counselors and people affected by extremism interviewed by The New York Times.Intelligence agencies in the United States and Australia, for example, have warned of extremists using video games like Roblox and social networking communities like Discord to recruit and train new conscripts. Researchers have documented digital worlds in games on Minecraft and Roblox where players can simulate terrorist violence and mass shootings, like the 2019 attack on two mosques in Christchurch, New Zealand, in which 51 people were killed.“Extremists are able to create these games themselves, and if they make it something children are interested in, they can get a certain profile of child to join,” said Jean Slater, who researches violent extremist movements, with a focus on Roblox. “People just assume regulators have taken care of this, because there’s no way a platform would allow an adult to talk to a 9-year-old.” Roblox, in a statement to The Times, said content that glorifies hate “has no place” on the platform, and said it used a variety of measures such as A.I. detection and monitoring teams to identify users promoting extremism. “No system is perfect, so we work every day to improve our systems, and we encourage parents to talk to their children about online risks,” it said.Minecraft, which offers similar creative freedom to host private servers and design maps, has been used to build “propoganda-filled environments, memorialize violent events, and embed hate speech,” according to a report by the Global Network on Extremism and Technology, a research group affiliated with King’s College London.ImageMinecraft and other gaming-related objects on a table.Credit...Kiana Hayeri for The New York TimesIn a statement, Microsoft, which owns Minecraft, wrote that it “prohibits extremist content” and uses “proactive detection technologies” to ensure safety. The company said it uses chat filtering, in-game reporting and parental controls on official servers, and applies “enforcement mechanisms as needed” on private servers.Terrorism proceedings involving minors are often shrouded from the public because of the defendants’ ages, making it more difficult to understand how they became radicalized. But in recent years, some high-profile cases have led experts to point to online platforms.In Britain, in 2022, a 15-year-old girl groomed by a neo-Nazi in Texas became one of the youngest people arrested on terrorism charges after she downloaded bomb-making guides and posted about blowing up a synagogue. She later died by suicide.In Estonia, a 13-year-old-boy was found in 2020 to be the commander of a self-styled global neo-Nazi group plotting attacks in Western cities through a Telegram channel.Whether the ideas being instilled in young people now will one day result in acts of violence is impossible to predict, but the authorities say they are puzzled by the sudden spike in recruitment. Much of the increase has come in the last year and a half, according to the International Center for Counter-Terrorism, though the rise of extreme content online long precedes that.In many cases, minors swing between competing belief systems — from white power to jihadism — which some argue suggests the problem stems more from loneliness than ideology.“We can’t always put our finger on why there seems to be a turning point,” Mr. Renard said. “Part of it is a bit of a snowball effect. Perhaps what is happening is we are now confronted with several things that come together quite nicely: the first digital generation, young people who grew up with smartphones in their hands and parents who were quite permissive.”Radical groups across the ideological spectrum have adapted to those generational changes.Video games are not their only tool. Children are also being radicalized through what U.N. investigators call “sophisticated funnel strategies.” These guide young people from mainstream platforms like TikTok and X to more extremist communities on channels like Discord or Telegram that are less moderated.Both the F.B.I. and the authorities in Canada have also raised alarm recently over so-called com networks, transnational groups of loosely organized nihilist extremists who target children online. Sometimes, they pressure children to film themselves engaging in self-harm or sexually explicit or violent acts, and then use the video as blackmail, according to the F.B.I.“For a long time, your typical contact point would be social media,” said Arno Michaelis, a onetime neo-Nazi who now works with Parents for Peace, a U.S.-based group that helps families affected by extremism across North America. “But it’s a big concern to me that the recruitment has moved outside of social media through platforms that parents would think are more innocuous.”ImageArno Michaelis is a former neo-Nazi who now helps families affected by extremism.Credit...Josh Ritchie for The New York TimesThe far right in particular has made efforts to become more appealing to boys and young men, and less visible to the authorities.One way is through so-called active clubs, all-white combat groups that train young men for the race war they believe is coming. The model has spread across 27 countries, and a quarter of the newly founded groups are “youth clubs” aimed at boys age 15 to 17, according to the Global Project Against Hate and Extremism.“It took me a few months to realize I was in it,” said one young Swede who ultimately left the club. “You first believe that people from the Third World don’t belong here. Then you start to believe racial theory.” He spoke on the condition of anonymity because he fears reprisals by members of the club. His account was verified by his counselor.“At rock bottom," he said, “I would say if you would ask me then if Hitler did anything wrong, I would have said ‘no.’”Potential recruits often demonstrate traits that make them seem more vulnerable than other people or socially lost, said Allizandra Herberhold, who works with families and individuals, particularly young women, at Parents for Peace.“If the fact that you’re white trumps any other achievement, you’re going to cling onto that,” Ms. Herberhold said. “It’s the one thing that gives you a sense of purpose, and not feel like a total failure.”Child radicalization has torn some families apart, and there is little escaping it.In a small coastal town in British Columbia, a 15-year-girl began chatting online with a man who tagged himself on Discord as a “national socialist groomer,” according to her parents, Ann and Shawn, who asked to be identified only by their middle names to protect their daughter’s privacy. Over the next two years, they said, she became obsessed with Nazism and began cutting herself more intensely, encouraged by an online community of extremists who advised her to resist her family’s help.“They’re telling her: Don’t take the medication or listen to your parents. Get out of there,” said Shawn. “Those guys were able to emotionally bond her to an ideology — to this day, she feels like it saved her.”Now, their daughter lives in a group home and refuses to come home. Her parents, who describe themselves as on the political left, are shocked.“It’s just completely shattered our world. It’s heartbreaking,” Ann said. “If it can happen in our household, it can happen anywhere.”ImageMr. Michaelis speaking with students at Katz Yashiva High School in Boca Raton, Fla.Credit...Josh Ritchie for The New York TimesPranav Baskar is an international reporter and a member of the 2025-26 Times Fellowship class, a program for journalists early in their careers.SKIP
§ 05

Entities

9 identified
§ 06

Keywords & salience

10 terms
hate groups
0.90
online games
0.80
recruitment
0.80
children
0.70
extremists
0.70
terrorism
0.60
roblox
0.50
online platforms
0.50
minecraft
0.50
radicalization
0.40
§ 07

Topic connections

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