NEWSAR
Multi-perspective news intelligence
SRCThe Guardian - World News
LANGEN
LEANCenter-Left
WORDS519
ENT7
MON · 2026-04-13 · 12:15 GMTBRIEF NSR-2026-0413-65806
News/Parents are helping their children bypass Roblox age checks …
NSR-2026-0413-65806News Report·EN·Technology

Parents are helping their children bypass Roblox age checks and play as adults

Roblox is implementing rechecks on accounts after discovering parents are helping their children bypass age verification systems to access adult features. These systems, introduced in December to prevent children from interacting with unknown adults, use facial age estimation to group users into age cohorts.

Josh Taylor Technology reporterThe Guardian - World NewsFiled 2026-04-13 · 12:15 GMTLean · Center-LeftRead · 3 min
Parents are helping their children bypass Roblox age checks and play as adults
The Guardian - World NewsFIG 01
Reading time
3min
Word count
519words
Sources cited
2cited
Entities identified
7entities
Quality score
100%
§ 01

Briefing Summary

AI-generated
NEWSAR · AI

Roblox is implementing rechecks on accounts after discovering parents are helping their children bypass age verification systems to access adult features. These systems, introduced in December to prevent children from interacting with unknown adults, use facial age estimation to group users into age cohorts. Roblox monitors user behavior for discrepancies and requires re-verification when inconsistencies arise. While not perfect, these systems are part of Roblox's efforts to ensure age-appropriate interactions and comply with regulations, such as avoiding Australia's under-16s social media ban. As of April, 50% of Roblox's 144 million daily users globally have undergone age assurance checks.

Confidence 0.90Sources 2Claims 5Entities 7
§ 02

Article analysis

Model · rule-based
Framing
Technology
Human Interest
Tone
Measured
AI-assessed
CalmNeutralAlarmist
Factuality
0.80 / 1.00
Factual
LowHigh
Sources cited
2
Limited
FewMany
§ 03

Key claims

5 extracted
01

More than two-thirds of teens under 16 in Australia were still on the platforms included in the ban.

statisticJulie Inman Grant, eSafety commissioner
Confidence
1.00
02

As of April, 50% of Roblox’s global 144 million daily users have gone through age assurance checks.

statisticnull
Confidence
1.00
03

Rechecks were happening every day for users.

factualMatt Kaufman, Roblox’s chief of safety
Confidence
0.90
04

Parents have been caught helping their children bypass age checks and play as adults on Roblox.

factualRoblox
Confidence
0.90
05

Facial age estimation systems have error rates of about 1.4 years for users under 18.

statisticMatt Kaufman, Roblox’s chief of safety
Confidence
0.80
§ 04

Full report

3 min read · 519 words
Parents have been caught helping their children bypass age checks and play as adults on Roblox, the gaming company has said, forcing rechecks on accounts deemed younger than they appeared.In December last year, Roblox rolled out new features to prevent children from chatting with adults they do not know, by making users who wish to use the chat function pass through facial age assurance that then groups them in similar age group cohorts until they turn 21.Since the shift, Roblox has monitored account behaviour to detect signs that the user might have been younger than the age they appeared in facial age estimation, with some parents being discovered in the process.“When we went and did the validation tests on that, you could see the kid in the background who handed the phone to their parent,” he said. “So that’s why we have these systems in place,” said Matt Kaufman, Roblox’s chief of safety.Kaufman said the facial age estimation systems aren’t perfect, with error rates in facial age estimation about 1.4 years for users under 18, and some users finding other ways around it.“We want to make sure that people aren’t simply holding up a video of somebody else, or using a magic marker to put a moustache on their face and claim that they’re much older,” he said.The company has extensive fraud checks in place, Kaufman said, to ensure the age check process is not being manipulated.“Age checks [are] not a one-time process … if we notice their user behaviour doesn’t quite match up with what the age check process generated, we’ll simply ask the user to go through the process again.”He said rechecks were happening every day for users.As of April, 50% of Roblox’s global 144 million daily users have gone through age assurance checks. The figure is 60% in Australia, New Zealand and the Netherlands, where it was rolled out in December.Roblox is currently excluded from the under-16s social media ban in Australia, following the introduction of the new safety features. Last month, the eSafety commissioner, Julie Inman Grant, confirmed that children were easily bypassing the facial age estimation technology deployed by the social media platforms if they were aged within two years of 16.As of March, the commissioner had found more than two-thirds of teens under 16 in Australia were still on the platforms included in the ban, and half of the 10 platforms were being investigated for non-compliance.The changes to Roblox followed a Australia" class="entity-link entity-organization" data-entity-id="329" data-entity-type="organization">Guardian Australia investigation last year documented a week of virtual sexual harassment and violence on Roblox experienced by a user with a profile set up as an eight-year-old.The company also announced it would bring in additional checks for games launched on the platform, including moderation that not only assesses the content of the game but how players interact with it, to ensure that it is appropriate for the age groups that are playing it.Roblox has announced new account types for users under nine years old and for those aged between nine and 15 with age-appropriate games. The company also plans to begin using the Australian classification system for games later this year.
§ 05

Entities

7 identified
§ 06

Keywords & salience

10 terms
age checks
1.00
roblox
0.90
parental bypass
0.80
facial age estimation
0.70
online safety
0.60
age assurance
0.60
fraud checks
0.50
user behavior
0.50
children
0.40
social media ban
0.40
§ 07

Topic connections

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